Brothers: A Tale of Two Sons

http://www.brothersthegame.com

Gameplay

Brothers is presented from a third-person view overlooking the two brothers. The brothers are moved individually by two thumbsticks on the controller. The controller triggers also cause the respective brother to interact with the game world, such as talking to a non-player character or grabbing onto a ledge or object. The older brother is the stronger of the two and can pull levers or boost his younger brother to higher spaces, while the younger one can pass between narrow bars. The player progresses by manipulating the two brothers at the same time to complete various puzzles, often requiring the player to manipulate both brothers to perform differing functions (such as one distracting a hostile non-player character while the other makes their way around). Should either brother fall from a great height or get injured, the game restarts at a recent checkpoint. All of the in-game dialogue is spoken in a fictional language, thus the story is conveyed through actions, gestures and expressions.

Game features:

  • Absorbing storyline
  • Many locations
  • Good controls
  • Ultra modern graphics
  • Many Puzzles

BABYLON BURNING

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Brothers: A Tale of Two Sons
Brothers A Tale of Two Sons cover art.jpg
Developer(s) Starbreeze Studios
Publisher(s) 505 Games
Director(s) Josef Fares
Composer(s) Gustaf Grefberg
Engine Unreal Engine 3
Platform(s) Android
iOS
Microsoft Windows
PlayStation 3
PlayStation 4
Windows Phone
Xbox 360
Xbox One
Release date(s) Xbox 360[1]
‹See Tfd›

  • WW: 7 August 2013

Microsoft Windows[1]
‹See Tfd›

  • WW: 3 September 2013

PlayStation 3[1]

  • NA: 3 September 2013
  • EU: 4 September 2013
  • JP: 28 January 2014

PlayStation 4,[2] Xbox One[2]

  • WW: 12 August 2015 (Digital)
  • NA: 1 September 2015
  • EU: 4 September 2015

iOS[3]
‹See Tfd›

  • WW: 22 October 2015

Android, Windows Phone
26 May, 2016

Genre(s) Adventure
Mode(s) Single-player
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